Drama Games

dramaclasses.biz gamesDrama games for all ages and Groups.


The Games and Warm Ups played in  Acting classes are vital to a successful session. There's nothing worse than saying: 'Now we're going to play Biff-Boff' to be met with a collective groan from the class members. Below are some tried and tested acting games posted in by established Schools. Some are well known Improvisation games, some are original concepts. 


If you have any suggestions for Drama Games or Warm Ups for  Classes please send them to us by clicking HERE for inclusion on this page.

 


 

Warm Up Stage 3 or Stage 2

DRAMA DODGE

You will Need: A group of  students, A Ball (not too heavy!) - you can add more (up to 3) depending on how quickly they pick up the game. Divide the class into two teams.Divide the room in half, so each team has their own "home". Using the ball, the teams have to knock each other out by throwing the ball at the opposite team.  If the ball hits a team member, they must die a very dramatic death (if it's not good enough, make them do it again!), and then lie on the floor until the end of the game.

The aim is for the teams to wipe out their opponents before they are wiped out.   Whichever team is wiped out first loses. This is a good game to encourage team work, quick thinking and improvised deaths, all necessary for performing on stage. You can always add more balls to increase the difficulty of the game.

Posted by: Melody Ashman: Stagecoach Performing Arts School, Leighton Buzzard.

 


 Stage 3 Exercise

STEP IN TIME

You will need:  A group of drama students, something to create a beat (drum, table or just clap your hands) Start off a steady beat - nothing too fast or too slow.  Get the students to walk exactly to the beat - when the beat comes their foot should touch the floor, not before or after. While continuing this beat, shout out an emotion, e.g. happy.  While still walking at the speed of the beat, they must portray the emotion. Often they want to walk faster, so make sure they stay with you.  Then start to change the beat, becoming slower.  They still have to keep the emotion and step to the beat, which can be a bit difficult - often if the beat slows they want to become more subdued, but make sure they keep the energy and the full emotion.

Then change the beat again - this time getting faster.  Once they have explored the first emotion, shout out a different one, e.g. scared, and repeat the exercise.

The most important thing is for them to stay in time with your beat, whether it's fast or slow, and keep thinking about the emotion. Other emotions that work well - sad, excited, nervous, angry, shocked.  You could also use characters and emotions from a play you might be working on.
This exercise encourages the students to avoid the obvious - especially if you have a quick discussion afterwards about how they felt doing the opposite of what they wanted to.It's also a good exercise if you want them to be over the top, and think about actions and body movements, rather than just facial expressions. I used as a lead into mask work, and they responded very well.

Posted by: Melody Ashman: Stagecoach Performing Arts School, Leighton Buzzard.

 


Stage 1 game

TEACHER'S PET

You will need: A group of excited students. This is a good Drama game to get stage 1's to focus and have a chance to be cheeky but within the game. The students have to pretend they're in a classroom at school, writing in their (pretend) notebooks.  Get them to imagine where the desks would be, how many would sit in each row, how many rows, etc. Tell them they are a very good class most of the time, but they really like to be cheeky, but only when they know they can get away with it. Nominate one person to be the teacher.  The teacher walks around the classroom making sure the class are behaving, and doing all of their work. 

The students, being very cheeky, pull faces and do silly dances while the teacher's back is turned, but if the teacher catches them, they have to sit in detention, i.e. sitting out with you, the real teacher! The game continues until there is one student left.  Sometimes, they are too keen to win, that they don't pull any faces, so make sure you have an eye on everyone as well. Once the game is finished, play again with the best student (the one who won) as the teacher.  To make things more difficult, have two or three teachers. 

Posted by: Melody Ashman: Stagecoach Performing Arts School, Leighton Buzzard.

 


Warm Up (All Ages)

SPELLING TEST

Players in a circle. The teacher randomly points at each player. The players have to respond with a letter from the alphabet (these cannot be consecutive) after about three/four letters the teacher points to another player and asks them what those letters spell. This should be the first thing that comes into their heads but cannot be a word that sounds like a letter IE: Tea, Bee, Queue. Or the name of a place. The teacher then asks another player where those random letters spell that word. So the sequence would run:
TEACHER: Letter? PLAYER # 1: 'A'. PLAYER # 2: 'W'. PLAYER # 3: 'M'. PLAYER # 4: 'Q'.
TEACHER: Spells? PLAYER # 5: Radiator.
TEACHER: Where? PLAYER # 6: In Spain.

Then start again. They're out if: The letters are consecutive or sound like a word (see above). The object sounds like a letter or is a place. NB: Places can be anywhere. IE: Spain, Glasgow, High Street, Kings Road, The Moon…

Posted by: Richard & Lynn Beaumont, Blag Youth Theatre, Hertfordshire.

 


Warm Up (All Ages)

ALPHABET-ITIS:

Players in a circle. The teacher then asks each player for a word beginning with each consecutive letter, telling them what the next letter is. (This can be done a couple of times depending on ages of players). Then the teacher doesn't tell them what the next letter is and they have to think for themselves. If they get the wrong letter, they're out! Once again a three second time limit can be added.

Posted by: Richard & Lynn Beaumont, Blag Youth Theatre, Hertfordshire.

 


Warm Up (All Ages)

SEQUENCE:

Players in a circle. The teacher points to each player (in sequence first) and tells each one what to do: "Clap, Clap, Clap-Clap, Stamp, Jump, Clap". (This can be done a couple of times depending on ages of players). Then the teacher doesn't tell them what's next and they're left to remember the sequence by themselves. The teacher can now point to random people but they have to keep the sequence in order or they're out!

Posted by: Richard & Lynn Beaumont, Blag Youth Theatre, Hertfordshire.

 


Warm Up (All Ages)

LAST LETTER/NEXT WORD:

Players in a circle. First player says a word, next player has to say a word that begins with the last letter of the previous word.
IE: Yellow - What - This - Stool - Light - Them - Marshmallow - Witch - House - Elephant…

Posted by: Richard & Lynn Beaumont, Blag Youth Theatre, Hertfordshire.

 


Game (All Ages)

DAYTIME T.V:

Group game. Two people are chosen to be the hosts. In turn they introduce who's on today's show. It is down to the hosts what teams they put together and what they're going to be. EG: They could put together 5 players to be a band. They then interview them and send them away to work out what 'promo' performance they are going to perform 'later in the programme'. This process continues until all players have been allocated their various genres. IE: Cookery Video, Quiz Show, Film Trailer, Magic Act, Dance Troupe, Sketch Show, Todays News & Weather, Fashion Shoot…etc.

Once all players are working out what they're going to do our hosts have to work out 3 TV 'Bloopers' that they've experienced. As soon as everyone has worked out their performances the hosts can put together their 'Show'.

Posted by: Richard & Lynn Beaumont, Blag Youth Theatre, Hertfordshire.

 


 If you would like to contribute to our recommended Drama Games we would love to hear from you, sharing resources is exactly what the internet was created for, so lets share and enjoy each others Games in Class.

 

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